{{#title}}
{{title}}
{{/title}} {{#subtitle}}
{{subtitle}}
{{/subtitle}}
Skill %
{{target}}
Roll
{{roll}}
{{#rollLess() add_skill 1}} {{#rollGreater() roll target }}
Failure!
{{/rollGreater() roll target }} {{#^rollGreater() roll target }} {{#successtext}}
{{successtext}}
{{/successtext}} {{^successtext}}
Success!
{{/successtext}} {{/^rollGreater() roll target }} {{/rollLess() add_skill 1}} {{#^rollLess() add_skill 1}}
Total
{{total}}
{{#rollLess() total 101 }}
Failure!
{{/rollLess() total 101 }} {{#^rollLess() total 101 }} {{#successtext}}
{{successtext}}
{{/successtext}} {{^successtext}}
Success!
{{/successtext}} {{/^rollLess() total 101 }} {{/^rollLess() add_skill 1}}
{{#title}}
{{title}}
{{/title}} {{#subtitle}}
{{subtitle}}
{{/subtitle}}
Target
{{target}}
Roll
{{roll}}
{{#rollLess() roll target }}
Failure!
{{/rollLess() roll target }} {{#^rollLess() roll target }}
Success!
{{/^rollLess() roll target }}
{{#title}}
{{title}}
{{/title}} {{#subtitle}}
{{subtitle}}
{{/subtitle}}
Target
{{target}}
Roll
{{roll}}
{{#rollGreater() roll target }}
Failure!
{{/rollGreater() roll target }} {{#^rollGreater() roll target }}
Success!
{{/^rollGreater() roll target }}
{{#title}}
{{title}}
{{/title}} {{#subtitle}}
{{subtitle}}
{{/subtitle}}
{{#rollWasCrit() strikeroll}}
Crit!
{{strikeroll}}
{{/rollWasCrit() strikeroll}} {{#^rollWasCrit() strikeroll}}
Strike
{{strikeroll}}
{{/^rollWasCrit() strikeroll}}
{{#title}}
{{title}}
{{/title}} {{#subtitle}}
{{subtitle}}
{{/subtitle}}
{{#allprops() title subtitle desc color}}
{{key}}
{{value}}
{{/allprops() title subtitle desc color}} {{#desc}}
{{desc}}
{{/desc}}
{{#title}}
{{title}}
{{/title}} {{#subtitle}}
{{subtitle}}
{{/subtitle}}
Dice Roll
{{diceroll}}
Mod {{modifier}}
{{computed::diceroll}}
{{#desc}}
{{desc}}
{{/desc}}
{{character_name}} got hit for {{spent}} points of damage, reducing their {{name}} to {{remaining}}!
{{character_name}} fired {{spent}} rounds, leaving their {{name}} with {{remaining}} remaining rounds!
{{character_name}} casts {{name}} for {{spent}} PPE, leaving them {{remaining}} PPE!
{{character_name}} uses {{name}} for {{spent}} ISP, leaving them {{remaining}} ISP!